422 Sportsplex Youth Flag Football Rules and
Regulations Revised
11/17/06
·
Running Clock:
-
2 Twenty minute halves running clock
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2 Minute half time- Team not
starting with ball in first half, gets ball to start
-
Each team has 1 time out per
game of 30 seconds (time out resets play clock)
-
45 second play clock (kept
by the referee)
-
30 second P.A.T. play clock
-
U-13 will play 5-on-5. U-10
will play 6 v. 6. If a
team only has 4 players the opposing team will play 4-on-4 or allow
another player to play on their team to make 5-on-5.
-
Coaches are encouraged to be on the
field to help.
-
Clock stops at 1 minute if the score
is within 12 points at each incomplete pass, penalties, and change
of possession.
·
Ball movement:
-
Offense begins on 3-yard line
-
Team has 4 plays to cross mid field
for first down and then 4 plays to score
-
On fourth down offense has 2
options;
- Go for
first down (if in their defensive zone). If offense doesn’t
make first down whether through incompletion or inadequate
yardage, defense takes over where ball carrier is down or
original line of scrimmage if incompletion.
- Offense
can opt to punt and the ball will be spotted at opposite 3-yard
line with opposing team taking possession there.
-
If the ball is intercepted, offense
is spotted at end of return and offense is started
-
NO FUMBLE RECOVERIES
Ball is dead on contact with turf. Spot determined by referee.
-
Ball is dead on contact with net or
wall
-
Play is dead when ball carrier’s
knees make contact with the ground
-
Coin toss determines who begins with
ball at beginning of game, other team starts second half.
-
Line of Scrimmage
- The offensive
team must have a minimum of two players (U-10 only) set on the line of scrimmage
at the snap. U-13 is only required to have a center. One additional player may be in motion, but they do
not count as a player on the line.
·
Passing:
-
There is a 4 count blitz. The
referee will yell “Blitz” when the count goes past “4”.
-
Quarterback may only run the ball
when he is blitzed.
-
Running/Receiving:
- NO BLOCKING
- Moving
screens are allowed
- Runners may
use other teammates as screens
- Laterals are
allowed
- Everyone is
eligible
- Offense may
not run the ball within 5 yards of midfield and 5 yards of end
zone unless quarterback is blitzed.
- Wall/boards
are in bounds. Players may not climb the boards for any reason.
- Ball carrier
may not leave his feet. NO DIVING, NO JUMPING, NO HURDLING ETC.
-
Kicking:
- Field goals
are allowed
- Must be above
fiberglass border of the soccer goal and it is no good if any part
of the ball is outside the designated tape
- 3 pt. field
goals may not be blocked
-
Scoring:
- 6 points for a
Touchdown
- 3 points for a
field goal
- 2 points for
safety
- 2 points for
conversion after touchdown, ball is spotted on 10 yard line.
- 1 point for
kick after touchdown, ball is spotted on 10 yard line.