General Rules
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Individuals utilizing this facility do so at their own risk. The
property owner(s), league operators, officers and owners and
staff of The 422 Sportsplex assume no liability for any injuries
or accidents, which may occur. Please refer to your Liability
and Injury Waiver Release Forms.
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Conduct within the facility and on the field should be conducted
in the spirit of good sportsmanship.
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No food, drinks, chewing tobacco,
chewing gum, metal cleats permitted on playing surface. No
sunflower seeds or similar type products are permitted in the
facility
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No glass containers on the field
or in the player boxes
- The 422
Sportsplex reserves the right to refuse play or service to
anyone
Sign Up Guidelines and Fees:
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Teams sign up on a first come,
first serve basis.
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Teams can sign up anytime before
session start date. To guarantee your team spot, a 15%
non-refundable deposit is required 30 days prior to league start
date. Deposits will only be refunded if The 422 Sportsplex does
not have a league spot available for your team.
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Full-payment is required one week
prior to league start date or your team spot could be forfeited.
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If full payment is made after the
deadline, a $50 late fee will be charged.
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If full payment is made after the
deadline for individual sign-ups, a $10 late fee will be
charged.
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No teams will be accepted after
the first game of league play.
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Teams that are currently
registered in a league at the Sportsplex may receive discounts
from time to time. Any team incurring a forfeiture during a
previous session shall not be eligible for discounts.
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No individual will be allowed to
participate in any league games, practice session, tournament,
clinic, open pick-up game, or other activities until a release
form has been properly completed and signed.
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Individuals that sign up will be
placed in a 422 Sportsplex database where other teams may
contact you to recruit you for their team. If you still are not
on a team, the 422 Sportsplex will create a team from all the
individuals in the database. If there are not enough players to
create a team, the Sportsplex will reimburse your deposit.
Player Rosters
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Player rosters must be turned in
prior to the first league game. Men's Flag Football rosters
will be limited to 12 players, with no guest players allowed.
Changes will be permitted prior to the third game. Failure
to comply will result in forfeiture of all games played with
illegal player(s). Players may only be added later if a player
is injured and removed from the roster for the remainder of the
session. Proof of injury must be provided. Acceptable proof
shall be a doctor's note. At the discretion of management, a
team may claim hardship and add one player after the third game
for a fee of $25.
ID Cards
- Each player must
have a 422 SportsPlex ID Card in order to play. ID Cards can be obtained
at the front desk for $5.00. Referees will collect the ID Cards at the
beginning of each game and hand them back to the team at the end of each
game. If a player receives a red card during or after a game, that
player's ID Card will be confiscated and held in the front office until
the player has served their suspension time. The card will then be given
back to the player. Players under the age of 18 may request an ID Card,
but must go through a waiver process. The General Manager and the Adult
Leagues Manager must meet with the player and their parent, and the
parent must sign a waiver for their child to play. The 422 SportsPlex
has the right to deny any player an ID Card.
Levels
of Competition:
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The facility will offer the
following divisional structure for adult teams, if enough teams
are available:
Division 1- Premier division for teams
with exceptional skills. College and former Professional football
players allowed in this league.
Division 2- Recreational division for
the average fan of the game that has not necessarily played
organized football.
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The facility will offer the
following divisional structure for youth teams, if enough teams
are available:
Division 1- Premier division for the
most advanced players and teams. High School football players must
play in this league.
Division 2- For recreational players
and beginners that have not necessarily played in organized
football.
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The 422 Sportsplex reserves the
right to make the necessary changes within league divisions to
ensure an equal level of ability and competition.
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Players may only be on one roster
in a given division and league. Players may participate in more
than one division and league. A lower division team may not
field more than three players from an upper division. Dulles
Sportsplex reserves the right to determine if a player is
considered too advanced for a given division and remove the
individual from the team roster. This is done in the spirit of
maintaining parity in a given division.
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Any players with current or former
Collegiate or Professional experience must play Division 1. Any
Collegiate players that want to play in a lower division must
get permission from the league commissioner. No professional
player, current or former, can play in a division lower than
Division 1. Any professional players, current or former, caught
playing in a lower division will be removed from that team's
roster and that team will forfeit every game in which that
player played.
Equipment:
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Rubber molded cleats or turf shoes are allowed. No metal
cleats allowed.
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Teams must be dressed in matching colored jerseys with
permanent numbers. If a team needs to change jerseys, the
422 Sportsplex will rent a set of pinnies for $5. No player
will be allowed to participate without a jersey or
Sportsplex scrimmage vest. The first team listed, the home
team, is required to switch jerseys in the event that two
teams have the same colors.
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Each player on the field must wear a belt
Sonic Tag-a-Flags. (Available at the
422 Sportsplex).
The flags must
be of contrasting color with the pants. The 422 Sportsplex
will provide each team with flag belts (a player's lisence
may be required to hold in exchange for the flags). These
belts will be returned to the front desk immediately after
the game. Any team that does not return a belt will be
charged a $15 fine for a new flag. If the flag is returned
within the same week of play, the fine will be reduced to
$5. All fines must be paid prior to next game or team will
forfeit.
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Players of opposing teams must wear contrasting colored
jerseys with numbers. The pants must be a different color
than the flags. No article of clothing may cover any portion
of a player's flag (Excludes belts).
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The use of headgear, of any nature, shoulder pads, body
pads, or shoes with metal tipped cleats (regardless of
material) is prohibited. Additionally, any unyielding or
dangerous equipment is prohibited. Players may use an ace
bandage. Knee braces will be covered by a soft yielding
material not to exceed 3/8" thickness. No loose jewelry of
any kind will be worn.
Game Schedule &
Make-Up Games:
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If a team is unable to play a scheduled game the opposing
team may choose to accept a 6-0 forfeit. If both teams agree
to a make-up, they will be offered possible times from the
facility management office. It will be the team managers or
representatives responsibility to coordinate and select one
of the available times. The team requesting to reschedule a
match must request a reschedule in writing one week prior to
subject game and submit a fee of $40 (to cover lost referee
fees). Failure to do so will result in the game being
forfeited.
Forfeitures:
A team forfeiting a game during any one session will be subject
to the following fines:
First Forfeit- $20 fine
Second Forfeit- $40 fine
Third Forfeit- Termination
of team participation from the session and the loss of any
re-registration priority.
Fines for forfeitures
must be paid prior to a team continuing the session schedule. A
forfeiture will be incurred if a team has failed to field the
minimum number of players within ten minutes from the start of
the game clock. Teams incurring forfeitures during a session
shall not be eligible for registration discount in the following
session.
Any team no show will result in a 6-0 victory for opposing team
and no rescheduled game will be given.
Sportsmanship:
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Individuals are expected to play under control and within
the rules of the game, and to the best of their ability will
avoid causing injury to themselves and other persons using
the facility.
Referees:
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Referees appointed to officiate each game have complete
authority on the field of play, and their decisions on
points of fact connected with the game are final. Judgement
calls cannot be questioned, only enforcement of the rules.
Officiating will be monitored and assessed periodically and
management will always try to provide quality officiating at
the facility. Constructive comments regarding officiating
are welcome and encouraged. Please submit any such comments
in writing. Complaints regarding officials should be
submitted in writing, contain points of fact, and have your
name and the name of your team at the top. Do not discuss
officiating or the officials with the facility staff during
or immediately after your game.
Fighting Policy:
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The 422 Sportsplex has a ZERO TOLERANCE POLICY toward
fighting. Anyone fighting will be ejected and they will be
terminated from playing the rest of the session.
Furthermore, the situation will be reviewed by the league
commissioner to determine whether the player will be banned
from the facility for more than one session. The 422
Sportsplex reserves the right to ban permanently any player
involved in a fight. It is the responsibility of the player
to apply for reinstatement to the facility if he or she is
involved in a fight. At this time the player will receive
the terms and conditions of the commissioner's disciplinary
action. Any player that does not apply for reinstatement
will not be allowed back into the facility. Application for
reinstatement may be subject to a fine, as determined by the
league commissioner.
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A player or coach sent off in (or after) a game by a referee
will automatically be suspended from the next game in the
session. In addition, a player will be banned from playing
on any other team until the suspension has been served. If a
player is ejected in the last game of a session (he/she)
will be prohibited from playing in the first game after
he/she registers for another session.
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Any of the following offenses will result in disciplinary
action as outlined above:
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A player or coach
using foul and abusive language.
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Persistent
infraction of the rules after receiving a caution by the
referee.
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A player or coach
involved in violent conduct; (including, but not limited
to: spitting, threatening, continued rough play, etc.)
will be suspended as outlined above and, in addition,
will be suspended for one additional game and subject to
further disciplinary action as decided by the facility
management.
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Assaulting an
official will result in automatic suspension from any
further activities at the The 422 Sportsplex. The Police
will be notified of any such incident.
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Should a coach of
a team be unable to control a player's actions after he
or she has been penalized or thrown out of a game the
coach will also be suspended as outlined above
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A player jumping
from the player box onto the field to break up or
participate in a fight will automatically be ejected
from the game and will be subject to the same penalties
as outlined above.
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A $100 bond
will be required from any team involved in an altercation where
more than one player is involved in a fight. Should a bond be
placed against a team, the bond must be paid prior to the team's
next game, or that game will be forfeited. The terms of the bond
will be given in writing to the team. Should the team fail to
adhere to the terms, the bond will be forfeited to the arena and
the team's participation will be terminated. If the team adheres
to the terms of the bond, then the team will receive the $100
bond at the end of the session.
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It is the
responsibility of each player and the player's team
representative to be aware of the total status of their player's
infractions. Failure to comply may result in further
disciplinary measures which may include suspension of the
coach/rep. and forfeiture of games in which that player
participated.
Protest:
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Intention to file a protest must be noted in writing
immediately following the game. A formal written protest,
must be submitted to the 422 Sportsplex within 48 hours
after the end of a game. The league commissioner will review
and have the final authority on all protests. ALL DECISIONS
MADE BY THE COMMISSIONER ARE FINAL. Only violations of the
laws of the game, rules or guidelines of the facility as
published are matters for protest. Any protests regarding
fielding of illegal players must be brought to the attention
of the game officials prior to the suspected player(s)
leaving the field of play.
Awards:
- The 422
Sportsplex will award winning teams with various prizes.
Each first place team will receive either 12 trophies, 12
champion shirts or a 10% discount off the following session.
If trophies are being ordered, they must be ordered
within two weeks of the session ending.
FLAG FOOTBALL RULE BOOK
Clock:
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2 Twenty minute halves, running
clock
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2 minute half time - Team not
starting with ball in first half, gets ball to start
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Each team has 2 time outs per
game of 30 seconds each (time out resets play clock)
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30 second play clock
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15 second P.A.T. play clock
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Team must have a minimum of four
rostered players at the start of the game. Less than four
constitutes a forfeit regardless of any game continuing.
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Clock stops at 1 minute if the
score is within 12 points at each incomplete pass, penalties, and
change of possession.
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At 5 minutes left in the game, if
the point spread is 24pts or more, no more time-outs from either
team will be permitted
Ball Movement:
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Offense begins on 3-yard line
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Team has 4 plays to cross mid field
for first down and then 4 plays to score
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On fourth down offense has 2
options:
- Go for first down (if in their defensive zone).
If offense doesn’t make first down whether through
incompletion or
inadequate
yardage, defense takes over where ball carrier is down or
original line of scrimmage if incompletion.
- Offense can opt to punt and the ball will be spotted at opposite
3-yard line with opposing team taking possession there.
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If the ball is intercepted, offense
is spotted at end of return and offense is started.
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NO FUMBLE RECOVERIES.
Ball is dead on contact with turf. Spot determined by referee.
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Ball is dead on contact with net or
wall.
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Play is dead when ball carrier’s
knees make contact with the ground.
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Coin toss determines who begins
with ball at beginning of game, other team starts second half.
Line of Scrimmage:
- The offensive
team must have a minimum of two players set on the line of scrimmage
at the snap. One additional player may be in motion, but they do
not count as a player on the line.