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Individuals utilizing this facility do so at their own
risk. The property owner(s), league operators, officers and owners and staff of
The 422 Sportsplex assume no liability for any injuries or accidents, which may
occur. Please refer to your Liability and Injury Waiver Release Forms.
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Conduct within the facility and on the rink should be
conducted in the spirit of good sportsmanship.
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No food, drinks, chewing tobacco, chewing gum, metal cleats
permitted on playing surface No sunflower seeds or similar type products are
permitted in the facility.
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No glass containers on the rink or in the player boxes
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The 422 Sportsplex reserves the right to refuse play
or service to anyone
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Any fighting will result in permanent banishment from
facility. .
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Icing-
Automatic NO Touch needed when ball is cleared behind the far face-off mark.
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Offside’s- Delayed offside’s using the RED Center
Line.
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A
player must play in 4 league games to be allowed to play in the playoffs.
Sign Up Guidelines and Fees:
Teams sign up
on a first come, first serve basis.
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Teams can sign up anytime before session start date. To guarantee your
team spot, a $100 non-refundable deposit is required prior to league start
date. Deposits will only be refunded if the Sportsplex does not have a league
spot available for your team.
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A team will pay with a one lump sum payment before the start of their
first game. This will put the
responsibility on one person to pay for the team. If you Captain multiple teams you will
receive a $75 discount on those teams.
ONLINE
REGISTRATION IS NOW AVAILABLE: www.the422sportsplex.com.
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If full payment is made after the deadline, up to a $10 late fee will
be charged if management allows your team to play.
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No individual will be allowed to participate in any league games,
practice session, tournament, clinic, open pick-up
game, or other activities until a release form has been properly completed and
signed.
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Individuals that sign up will be placed in the 422 Sportsplex database where other teams may contact you to recruit you
for their team.
Numbered
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All players are required to have a shirt with a number on the back. The
referee has the right to not start the game until at least 5 players have
numbered jerseys. Any player who does not have a numbered shirt will not be
allowed to play.
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In the event of a color conflict the away team must change
jerseys. Each team's jersey color will be posted on the web site and team
captains will be responsible for checking to see if there is a color conflict
each week. In this event the away team must bring an alternate
jersey. The 422 Sportsplex will not be responsible if this policy is not
followed. Failure to bring an alternate jersey will result in a forfeit.
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Team rosters are limited to 18 players per team,
including the goalie.
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Before the start of next season all rosters must be in by Captain’s
meeting. You may still add players up to
the third game, but your roster must be in by that day. You can email them to 422leagues@comcast.net
or by handing them to the director. The
reason for this is to place your team in the division that will allow them to
compete and not dominate. If the league
director does not know a player on your roster, that player will be asked to
come to an evaluation to determine his ability to make sure that teams aren’t
unfairly balanced. All this is being
done to create a “fair” and “competitive” league.
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Players may only be added after the 3rd game if a player is injured and
removed from the roster for the remainder of the session. Proof of injury must
be provided. Acceptable proof shall be a doctor's note. At the discretion of
management, a team may claim hardship and add one player after the third game.
Any player on a roster that is found to be illegal will forfeit all the games
for the team during that season. It is the responsibility of the manager to
know which players are legal or illegal. Management reserves the right to check
the identifications of any player on a player roster to check and see if they
are legal players under management guidelines.
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Non-Rostered Goalies: Teams may use a non-rostered, league registered
goalie at any time during the regular season, as long as they are with in their
division or lower. During the playoffs
all teams must use only rostered goalies that have played 4 games.
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Playoff Eligibility: Non-rostered players are ineligible for all playoff
games. Rostered players must have played in at least four of the team’s
scheduled games to be eligible for playoffs, circumstances involving sickness,
injury, or vacation can be evaluated by the league commissioner for playoff
eligibility.
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Adult League: Reserves the right to veto any goaltender who has not played at least
4 of a team’s scheduled games as a goalie. This prevents experienced goalies
from “playing out” all year and playing in net for the playoffs.
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If your team
wins its division two times in a row, you will be asked to move up a division
unless you remove dominate players.
Roster Cards
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Permanent Rosters must be turned in by the first game or teams will
forfeit all games in which a permanent roster was not on file in the manager's
office. This roster must include the names and numbers of every permanent
player on your team. The numbers you put on the permanent roster must match the
jersey numbers you play with. If a player is not uniformed with the same number
on the permanent roster your team may forfeit that game. If a player’s number
is different because he forgot his jersey number, that player must inform the
referee prior to the game or risk forfeiting that game. Referees will track
penalties based upon jersey number and not based upon player’s names. It is the
responsibility of each team to ensure that the numbers match the names.
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Referees or management may at any time check the names and numbers of
players prior to the start of any game or after a game. If a player is caught
with a different number than the one on the roster card, that game may be
forfeited. This decision will be at the
referee’s discretion.
All
the below items are mandatory
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Helmet with chinstrap under 16only
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Elbow pads
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Gloves
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Protective cup and supporter
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Knee and shin guards
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Stick
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Shirt & covering for all black colored shin guards
All of the below items are optional and highly
recommended
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"Girdle": Provides thigh, hip, and tailbone protection
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Mouth pieces for adults: Provides shock protection in collisions
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Visors or facemasks for adults: Provides additional facial protection
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Inline pants: Made to withstand the grind of the game
Goalkeepers Equipment: Adds a blocker glove,
catching glove, leg guards, and padded hockey pants, all designed for hockey
goalkeepers, as mandatory equipment. Without all mandatory equipment a player
may not have goalkeeper’s privileges
Uniforms: Players shall be uniformly dressed in approved
hockey apparel or pants and long sleeves, whenever possible, but no game shall
be prevented from being played, and no player prevented from playing, due to
lack of matching uniforms. Players shall, however, make every effort dress
uniformly and have a number. Players must have matching jersey numbers.
Uniforms: Players are discouraged from wearing the same
numbers, but no player shall be prevented from playing because of it. Players
with same numbers shall be marked on score sheet as e.g., “12a” and “12b”.
Balls: Pink MYLEC ball will be
used for all games. All teams must
provide 2 Pink MYLEC balls at each game.
Uniforms
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Referees may also make a particular player change jersey if it
conflicts with opposing team’s colors, and keep player off surface until that
player changes jersey to a contrasting color. No delay shall be allowed for
this purpose. It is the player’s responsibility to wear proper color.
Official Games
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A game is considered "official" after three completed period of
play. If there is an injury or other unforeseen circumstance, the current score
will stand as official once three periods have been played.
The Rink
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The official rink size will be 180X80 feet
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Play will be 6 VS 6 (5 players and 1 goalie)
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The ball will remain in play if it hits any netting above the
glass.
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????????????Placement of the face off
will follow USA Inline guide lines (see USA Inline Rule Book)
Forfeits & Make-Up Games
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A team has 5 minutes from the start time to have at least 5 players and
a goalie or 4 players and no goalie for a game to be officially played. After the 5 minutes has passed a game will
be considered a forfeit.
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Make up games will only be due to in climate weather closings
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If a team is unable to play a scheduled game, the opposing team may
choose to accept a 3-0 forfeit. The 422 Sportsplex is not responsible for teams
that neglect this rule and fail to notify the opposing team that they are not
going to make a scheduled game.
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Follow these steps in the event you cannot make a game time.
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Forfeits: Teams must call the opposing team to inform them of the
forfeit. (Call the Sportsplex for the phone number of the opposing team) The
422 Sportsplex is not responsible for teams that neglect this rule and fail to
notify the opposing team that they are not going to make a scheduled game. If a
team shows up to play and the opposing team does not show up, then the team
present will win by forfeit. Furthermore, the team that fails to show up for
the scheduled game will be charged a forfeit fee that will be passed onto the
team that was present for the game as long as the fee is collected.
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Failure to do so will result in the game being forfeited. Furthermore
if the rescheduling or forfeit procedures are not followed then the offending
team will be charged according to the forfeit penalty schedule listed.
Forfeitures/Penalty
Schedule:
A team forfeiting a game
during any one session will be subject to the following fines:
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First Forfeit- $10 fine
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Second Forfeit- $20 fine
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Third Forfeit- Termination of team participation from the session and
the loss of any re-registration priority.
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Fines for forfeitures must be paid prior to a team continuing the
session schedule. Forfeiture will be incurred if a team has failed to field the
minimum number of players (4 player minimum) within ten minutes from the start
of the game clock. Teams incurring forfeitures during a session shall not be
eligible for registration discount in the following session. Any team no show
will result in a 3-0 victory for opposing team and no rescheduled game will be
given.
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Failure to do so will result in the game being forfeited. Furthermore
if the rescheduling or forfeit procedures are not followed then the offending
team will be charged according to the forfeit penalty schedule listed.
Sportsmanship
· Individuals are expected to play under control and within the rules of the game, and to the best of their ability will avoid causing injury to themselves and other persons using the facility.
Referees
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Referees appointed to officiate each game have complete authority on
the field of play, and their decisions on points of fact connected with the
game are final. Officiating will be monitored and assessed periodically and
management will always try to provide quality officiating at the facility.
Constructive comments regarding the officiating are welcome and encouraged.
Please submit any such comments in writing. Complaints regarding officials
should be submitted in writing, contain points of fact, and have your name and
the name of your team at the top. Teams may not discuss the officiating in a
game immediately following their game. Teams may fill out a referee complaint
form and turn it over to the commissioner of the league. The commissioner will
take seriously all complaints written on a complaint form and turned in 24
hours after a game. The commissioner will not take seriously complaints
directed at him immediately following a game, verbal or written. The
commissioner will not overturn any calls made by the referee during the course
of a game. If a team suspects an illegal player or other illegal activity
associated with other team, they should inform the commissioner immediately. If
this activity is discovered after the game is completed, the team should file a
formal protest to the commissioner. Please read our rules below to understand
how to file a formal protest. Do not discuss officiating or the officials
with the facility staff during or immediately after your game.
Game Times
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3 periods, 10 minutes each. The
first period with be running clock. The second and third periods with have
stoppage time.
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Overtime: If the score is tied after regulation, the teams will
play a 5 minute period, running clock. If the game is still tied, there will be
a shoot out. The shootout maximum is 3 rounds. If the game remains a tie after
3 rounds, each team will receive 1 point.
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Playoffs: The
teams will play a ten minute overtime period, followed a five minute period, and a three man
shoot-out.
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Any player,
except for the goalie, given a minor penalty must sit in the penalty box for
the time designated with no substitute for him being allowed.
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If, while a team is short handed because of
one or more minor penalties, and the opposing team scores a goal, the first of
such penalties shall terminate automatically.
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One time out per
team per game .
Scoring
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A goal shall be
scored when the ball has legally passed between the goal posts below the cross
bar and completely across the goal line.
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Mercy Rule: If there is a 7 goal differential, the score clock
will run without any stoppage time. If there is a 10 goal differential, the
game will be called.
Penalties/Fighting
Fighting
could result in banishment from the facility.
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The 422 Sportsplex has a ZERO TOLERANCE
POLICY on fighting, physical and verbal abuse towards employees, referees,
players and patrons. Crossing this
boundary will most certainly lead to an indefinite suspension and possible
banishment from the facility.
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A player or coach sent off in (or after) a game by a referee will
automatically be suspended from the next game in the session. In addition, a
player will be banned from playing on any other team until the suspension has
been served. If a player is ejected in the last game of a session (he/she) will
be prohibited from playing in the first game after he/she registers for another
session.
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A player or coach ejected from the facility for the offense of
"violent conduct" (including, but not limited to: spitting,
threatening, continued rough play, etc.) will be suspended as outlined above
and, in addition, will be suspended for one additional game and subject to
further disciplinary action as decided by the facility management
Minor Penalties:
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A minor penalty is 1 minute.
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Any player,
except for the goalie, given a minor penalty must sit in the penalty box for
the time designated with no substitute for him being allowed.
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If, while a team is short handed because of
one or more minor penalties, and the opposing team scores a goal, the first of
such penalties shall terminate automatically.
Major Penalties:
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Any player
receiving a major penalty must be reported to the league director or manager on
duty with a recommendation for possible suspension.
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For a major penalty
in the game to a player, including the goaltender, the penalized player shall
be ruled off the playing surface and assessed a game misconduct penalty. It
shall be necessary to place a substitute in the penalty box immediately. The
substitute will be permitted to return to the playing surface after the time of
a major penalty has elapsed and a stoppage of play occurs.
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When a player is
assessed both a minor and major penalty, the major penalty shall be served
first. The substitute shall not return to the playing surface while serving any
major penalty, however, if his major penalty time has elapsed, he may return on
his minor.
Excessive
Penalties in a Single Game: THREE minor
penalty minutes (in a game) from a player shall cause the player to be ejected
for the remainder of the game.
Fifteen minutes of minor team penalties in a game
will result in the coach being suspended for one game (next game), this is an
automatic suspension.
Suspension of Game: During the course of a game,
if one or both of the teams create an atmosphere that is dangerous (excessive
penalties or flagrant penalties) to the other players, the referees will stop
the game and warn both teams that the game may be suspended. If the problem
continues, the referee will suspend the game.
The Director of Hockey will make all final
determinations about any extenuating circumstances resulting in forfeits
(traffic, weather, etc.). A make-up game may be permitted, and team or teams
may be responsible for any additional rink or referee cost incurred. Make up
games are at the sole discretion of the league, and are only permissible in
cases of extenuating circumstances.
A $100 bond will be required from any team involved in an altercation where more than one player is involved in a fight. Should a bond be placed against a team, the bond must be paid prior to the team's next game, or that game will be forfeited. The terms of the bond will be given in writing to the team. Should the team fail to adhere to the terms, the bond will be forfeited to the arena and the team's participation will be terminated. If the team adheres to the terms of the bond, then the team will receive the $100 bond at the end of the session.
It is the responsibility of each
player and the player's team representative to be aware of the total status of
their player's infractions. Failure to comply may result in further
disciplinary measures which may include suspension of the coach/rep. and
forfeiture of games in which that player participated.
Protesting a Game
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Intention to file a protest must be noted in writing immediately
following the game. A formal written protest with a $20 fee (refundable if
upheld) must be submitted to the 422 Sportsplex within 48 hours after the end
of a game. The league commissioner will review and have the final authority on
all protests. ALL DECISIONS MADE BY THE COMMITTEE ARE FINAL. Only violations of
the laws of the game, rules or guidelines of the facility as published are matters
for protest. Any protests regarding fielding of illegal players must be brought
to the attention of the game officials prior to the suspected player(s) leaving
the surface of play.